Hi. I'm Dennis Schuster.
I'm a Game Designer and Programmer.
I am currently studying at the Media University Cologne and am constantly working on improving my Skills as a Game Developer.
I'm a Game Designer and Programmer.
I am currently studying at the Media University Cologne and am constantly working on improving my Skills as a Game Developer.
From creating Game Mechanics to balancing the numbers just right.
Game Design is my passion and an important part in Game making.
Having collected experience in C#, GDScript & Unreal Engine Blueprints, i am quickly able to adapt to any Game Engine thrown my way and build what needs to be build.
Being a seasoned Pen and Paper Gamemaster and having studied Game Design for 3 Years. I am quickly able to think of various kinds of content any Game could need.
An upcoming Godot Game, inspired by Evil Factory and Hades.
A Unreal Engine Parkour Game in which you have to collect, craft and sell Items to survive a daunting post apocalyptic world.
A Unreal Engine Top-down Shooter made for the GMTK Game Jam 2023, in which a Boss gets upgraded instead of the Player.
A Godot Rhythm Game made for a private Game Jam in which you need to keep Emotes from falling down the screen.
I am always open for Job offers