Hi. I'm Dennis Schuster.

I'm a Game Designer and Programmer.
I am currently studying at the Media University Cologne and am constantly working on improving my Skills as a Game Developer.

Learn about what I do

What i specialize in

Game Design (Mechanics)

From creating Game Mechanics to balancing the numbers just right.
Game Design is my passion and an important part in Game making.

Game Programming

Having collected experience in C#, GDScript & Unreal Engine Blueprints, i am quickly able to adapt to any Game Engine thrown my way and build what needs to be build.

Content Creation

Being a seasoned Pen and Paper Gamemaster and having studied Game Design for 3 Years. I am quickly able to think of various kinds of content any Game could need.

Some Projects i have worked on

Handiworker

A Unreal Engine Parkour Game in which you have to collect, craft and sell Items to survive a daunting post apocalyptic world.

Boss Up

A Unreal Engine Top-down Shooter made for the GMTK Game Jam 2023, in which a Boss gets upgraded instead of the Player.

NPC Jam

A Godot Rhythm Game made for a private Game Jam in which you need to keep Emotes from falling down the screen.

Contact me

I am always open for Job offers


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